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A classic by any measure, Civilization V allows you to guide your nation from inception to world domination in any way you see fit. Why doesn't fertility rites increase my growth as much as I think it should? If I see a bunch of these tiles that are workable I will start God King civic to get pantheon. Civ 5 Religion Guide - Gods & Kings and Brave New World. It's good as China to get an early wonder.Up until recently God of the sea is usually my go to.

See also: Beliefs, Faith, and Religion Pantheons are precursors to religions in the Civilization games. You mentioned that the food growth seems negligible. Pantheons. Well guess again because its actual effect is far more trivial.Before I go on, it should be stressed that the best pantheon will greatly depend on your playstyle and your starting location. A bountiful Russian desert. Best Civ 5 Mods: Below, is the list of top civilization 5 mods. Did you think this pantheon gave you 10% extra food? In Civ 5, the compensation you’d get for disbanding a unit was pretty meagre, and even then you only earned it if the unit was inside your borders.

Earth Mother (those two are the best faith generating Pantheons imo. The faith-based pantheons are the most situational, but also some of the most useful for starting your own religion. On the down side camps require Trapping, which is a second-tier improvement, so it will take time to get this bonus online. Providing one of the broadest list of victory conditions in any strategy game, Civ V can be slightly challenging when trying new things. Desert Folklore.
Just make sure the AI gets Goddess of Protection, they’ll need it when you decide to pillage their lands.When I first started playing Civilization V, my empires where permanently unhappy.

Insane on egypt, and O K on any floodplain civs that have improvements to make floodplains worth working over mines. The only reason I can see for picking Goddess of Protection, is if you’re about to lose the game in the ancient era and need to make a last ditch attempt at defending yourself. You earn 50% of the defeated unit’s strength in Faith, to be specific. The Great Temple National Wonder increases faith production in every temple. The time and production spent on building shrines will far outweigh any of the potential benefits this pantheon offers.But if you don’t have such a bountiful start, choosing a pantheon can be much harder. As well, the free settler can be crazy if you can get it right after your 3rd settler comes out as you will be far ahead of your competitors B- Tier - More situational, but strategic resources get +1/1 prod faith, appealing tiles het +2, and fishing boats +1 are all high contested because in situations where you have abundances of these kinds, you can really snowball your cities with them.
Bottom line is, happiness is a very hard to control when your new to the game. Follower Beliefs. Every Religion starts with a Pantheon Belief - a simple God they worship that lends early Cities a bonus. Adopting Fealty gets a discount on faith purchases. Really advanced setup mod is for the perfectionist in you. It requires city connections, which are expensive to establish and it’s rare that you will have many due to Civ V’s preference for less cities, higher population. I have gotten starts in the tundra and abused the hell out of Dance of Aurora - you can get some crazy faith yields from that one if played right.I'm really confused by Pantheons, it seems like some of them are just completely useless and unless you get the right terrain for a good one I have no clue which one to pick. Used correctly, pantheons can offer you significant advantage in the early game.

Pantheons that boost food aren’t that useful since playing wide is more optimal and cities grow anywayIt really depends on difficulty and civ , like in deity getting the free settle from settlement can literally win you the game, while on prince it’s pretty negligible. S-Tier - Tundra/Desert/Sacred path faith generating pantheons, WHEN you have a civ/good spawn to spam these down.